Fees hire the crew. The crew loads the ship.
What the crew does with $STARBASE's creator fees, in plain words, with the numbers it runs on right now. Nothing here is a promise about the price: the crew buys and burns, and that is all it does.
- One crew member
- $10
- Hired so far
- 0
- Propellant loads
- 0
- $STARBASE burned
- 0
- Market cap
- $0
01Fees come in
Every trade of $STARBASE pays a creator fee. The dev wallet claims it. Only this coin's own fees count: the books follow $STARBASE's trades one by one, and only those fees move on to the crew's hangar.
02Every $10 hires a crew member
When the hangar holds $10 of SOL in unspent fees, a fresh wallet ending in CRW is funded with it. That wallet is the crew member: it appears on the launch complex as an astronaut walking out onto the pad.
03A sell is a dip
When any wallet that is not ours sells at least 0.02 SOL of $STARBASE, the crew answers. It puts back 50% of what was sold, split over up to 5 crew members, each load between 0.002 and 0.01 SOL, a few seconds apart.
04A load is a buy and a burn
Each load is one transaction: the crew member buys $STARBASE and burns exactly what it bought, in the same transaction. Nothing is kept, nothing is sold later. On the complex you see it as propellant running from the tank farm into the ship.
05Spent crew retire
When a crew member has spent its $10, it closes its accounts and sends every lamport left back to the hangar, where it counts towards the next hire. On the complex it walks off the pad.
06The market cap flies the ship
The ship stands on the pad until $STARBASE migrates. Then it lifts off for the Moon. The next stops are market-cap lines. A stage is reached once and never taken back. Stages are the story: they move no money.
07What it does not do
The crew never sells $STARBASE, never touches other coins, and never pays anyone. It cannot stop the price from falling: it answers each sell with a smaller buy that is burned. Fees that come in faster than sells use them simply wait in the hangar for the next hire.
08Stop
If the crew is paused, no new crew is hired and no loads go out; fees stay in the dev wallet. Everything the crew does is on chain: every line of the ledger links to its transaction, every crew wallet to its account.